Poor AI and gameplay: the CPU pass offense is unstoppable even when you adjust the sliders. The AI QB will complete 80% of his passes, and the only incompletions are the interceptions which are all too common. Don't expect the CPU to run the ball much either. The speed differential between players is ridiculous and unrealistic - LBs move like elephants. Kick coverage is non-existent...the computer will return your kickoffs to the 40 yd line every time, and if you try to block a punt, expect to be able to return the punt for a TD. Tedious recruiting: having to go thru your recruit list each week of the season is mind-numbing. I liked the old approach of post-season recruiting only. If you have the CPU control the in-season recruiting, you will not get a good class. No 1-AA teams even for this being the 3rd generation of this game for the Xbox 360 - unacceptable. Graphics are astounding, but that is secondary to the poor gameplay. I prefer the speed and smart of NCAA '04 on my old Gamecube.
UPDATE...I spent $10 for 2007, and that is much better! Read my review. If you care about gameplay, get 2007 instead. It's not perfect, but better than this. NEW UPDATE...2010 improves the gameplay, but only when you move sliders to the extreme. Still, it's an improvement over 2009's unplayable mess.Get more detail about NCAA Football 09.
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